The Domain of the
Dark Embrace
A Mind's Eye Theatre game produced in association with the Camarilla, the officially sanctioned live action role-playing game based on The Masquerade and The Apocalypse by White Wolf Game Studios.
Copyright 1997-1999 Daniel B Utecht
Player's Information
- Introduction to The Masquerade Live Action Game
- Introduction to The Apocalypse Live Action Game
- Introduction to The Camarilla and the Mind's Eye Theatre Game
- Scheduled Events
- News Events
- Florida Star Not So News Worthy Events
Orlando Domain Chapters
Tainted Kiss - Orlando
Lost Highways - Orlando
Twilight Dreams - KissimmeeIsle of the Red Tide - Independent Chapter - Cocoa
- Who's Who among the Vampires
- Who's Who among the Werewolves
Who's Who Among the Honored Dead
- Companies, Antagonists, Advisaries, and Others
PlasticMade Incorporated - A multi-national manufacturer and marketer of consumer products
Sirrah Systems, Inc. -Communication, Health, Electronic, & Aerospace Products
Sleven Mini Marts - Convenient and Safe - No bad person can get to Sleven
Stanton Seskol - A World Leader in Military and Civilian Propellants
Storyteller Information
Brevard Beastiary Rules Additions for PCs and NPCs
For several years now, a local scholar on the world of darkness occult has compiled a study of beasts that inhabit the world, but are still hidden from modern science. The focus mainly centered on lycanthropes, but expanded to many other types of creatures. You are invited to read the outlines of the Beastiary, but a better known rival to the local guru known only by the mysterious handle as 'White-Wolf' has more material than he does.
Software for Storytellers
Character Tracker 95
I have written a program to keep track of all the player and non-player cast in a Camarilla game. It is written for Windows 95 in Visual Basic 4.0. It prefers to be run in 800x600 resolution. If you would like to try it and comment, it can be downloaded from Greyhawkes Aerie.Vampire Character Generator V2.1
For three years now, I have been making vampire characters for a live action game held yearly in Orlando at a science fiction convention. Rather than spend weeks typing in each character, I have written a program to take most of the drudgery out of running a large one-shot game, or creating NPCs for our local game. The first version was written (in a moment of weakness) using Quick Basic. Currently, the program is written in Visual Basic and includes all disciplines from the Camarilla, Bloodlines, and Sabbat. If you find any errors in this or my Werewolf Tracker, I would appreciate hearing about them. If you would like to suggest any program changes or additions, or if you find my programs useful, please let me know.
The Character Generator was written for Windows 95, and it will run in standard VGA at 640x480. If you would like to try it and comment, it can also be downloaded from Greyhawkes Aerie.